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AI Insights · Timothy · January 2025

Top 5 First Person Games in Australia: Q4 2024 Performance

Explore the performance of the top 5 first-person games in Australia during Q4 2024, with insights on downloads, revenue, and active users from a unified platform perspective.

Top 5 First Person Games in Australia: Q4 2024 Performance

In the fourth quarter of 2024, the top five first-person games on a unified platform in Australia showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at their quarterly trends, powered by Sensor Tower data.

My Supermarket Simulator 3D by Game District LLC saw its weekly revenue peak at about $24.6K in late October, followed by a decline to $5K by the end of December. Downloads started strong with over 29K in early October but tapered off to around 9.5K by the quarter’s end. Active users showed fluctuations, peaking at over 77K before dropping to 39.7K.

Call of Duty®: Mobile from Activision Publishing, Inc. maintained a robust weekly revenue, peaking at approximately $160.5K in the week before Christmas. Downloads remained stable, with a noticeable spike to 8.9K in late December. Active users decreased overall, ending the quarter at about 51.6K.

Royal Cooking by Matryoshka Games (CY) LTD experienced a steady increase in revenue, reaching around $3.1K in mid-November. Downloads varied, peaking at 9.2K in mid-December. Active users grew significantly towards the end of the quarter, reaching 28.1K.

Teacher Simulator from Kwalee Ltd showed modest revenue figures, peaking at $63 during the last week of the year. Downloads fluctuated, with a peak of 9.4K at the start of the quarter and a recovery to 5.6K by the end. Active users saw a rise towards December, ending at around 19.3K.

Finally, Hunting Sniper: Showdown by SPARKS INFORMATION (SINGAPORE) PTE. LTD. had its highest weekly revenue at $35.7K at the start of the quarter, with a slight decline to $32.2K by year-end. Downloads decreased from 7.3K to 5.6K, while active users ended the quarter at 17.7K after a peak in late December.

These insights provide a snapshot of the dynamic performance of first-person games in Australia, reflecting varying trends across different metrics. For more detailed analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2025